WAVEWERK HANANALU
About Us
WaveWerk believes sustainability should be experienced, not just explained. We create custom games that turn complex environmental topics into engaging, memorable experiences that inspire real-world action.
What We Do
We partner with businesses, nonprofits, and public organizations to create interactive sustainability games for education, training, and outreach. Every client project also helps fund free educational games for schools and communities.
Why It Matters
People learn best by doing. By transforming sustainability into play, we help organizations educate their audiences while expanding access to environmental learning for everyone.
An original track capturing our mission in island style.
Waddy Dacay
Made with aloha
Meet the People Behind WaveWerk
Board / Leadership
Click or tap any photo to view full bio.
Waddy Dacay
Culture & Design Director
Shaping cultural direction, visual style, and player experience.

Jamie Poolos
Partnerships & Communications
Educational voice, outreach strategy, and community-focused storytelling.
Emma Watterson
Treasurer
Melinda MacNaughten
Secretary
Overseeing financial stewardship to support growth.
Organizational structure and community-focused initiatives.
Dan Allison
Head of Game Development
Scalable systems and interactive experiences for immersive digital worlds.
Lou Sremac
Head of Art Development
Supporting game visuals, and developing cohesive artistic assets across WaveWerk projects.


Kate Pratty
External Relations
Creating animation systems, refining visual styles, and bringing game worlds and characters to life.
Building partnerships, strengthening community relationships, and supporting outreach.
Core Team

Nahian Mustafa
Impact Research & Grant Fellow
Researcher supporting impact initiatives to drive community-focused projects and grants.

Vikas Gupta
Head of QA and LiveOps
Building testing frameworks, defining QA processes, and supporting release quality.
Kit Mobley
Animation Director
Creating game systems, refining code, and bringing game worlds to life.

Maya Pahre
Game Artist
Creates character designs, environments, and illustrations that bring game worlds and stories to life.

Creating game systems, refining code, and bringing game worlds to life.
Creative & Technical Contributers

Owen Shen
Excecutive Producer
Contributes to production, coordination, and project execution.
Dr. Eric Woehler OAM
Photographer
Contributes award-winning ocean photography to support educational storytelling.






